Business Technology

Gaming Remasters as a Business Strategy: The Mortal Kombat Legacy Collection

Emily Richardson By Emily Richardson 11 min read

When NetherRealm Studios announced the Mortal Kombat Legacy Collection in late 2024, featuring remastered versions of the first three games for $39.99, the gaming press yawned. Another nostalgic cash grab, they said. Another lazy port to squeeze money from aging millennials. Yet within six months, the collection sold 8 million copies, generating over $ 300 million in revenue from games originally released in the 1990s.

This success story isn’t unique to Mortal Kombat. The video game remaster market has quietly grown into a $2.8 billion annual business, according to DFC Intelligence’s 2024 Gaming Market Report. More surprisingly, the business model behind gaming remasters is spreading far beyond entertainment. Companies in industries from fashion to automotive are discovering that their old intellectual property, properly repackaged, can generate higher margins than new products.

Gaming Remasters: Business Model Analysis

The economics of remasters are seductive in their simplicity. Take content that already exists, update it for modern platforms, and sell it again to both nostalgic original fans and curious newcomers. The Mortal Kombat Legacy Collection exemplifies this model perfectly. The original development costs were paid off decades ago. The gameplay design, balance, and core assets already exist. NetherRealm essentially spent $15 million on technical updates and marketing to generate $300 million in revenue, a 20x return on investment.

This isn’t just about graphics upgrades, though modern 4K resolution and 60 frames-per-second gameplay certainly help justify the price tag. The real genius lies in what the industry calls “quality of life” improvements. Online multiplayer for games that originally required players to be in the same room. Save states that let busy adults pause mid-fight and return days later. Accessibility options that didn’t exist in the 1990s. These additions transform museum pieces into living products.

The timing of remasters has become a science. Publishers typically wait 10-15 years after the original release, long enough for nostalgia to build but not so long that the audience has completely moved on. The Mortal Kombat trilogy, originally released between 1992 and 1995, hit this sweet spot perfectly. The core audience, now in their 30s and 40s with disposable income, eagerly pays premium prices to revisit their youth.

But perhaps the most overlooked aspect of the remaster economy is risk mitigation. New AAA games cost $100-300 million to develop with no guarantee of success. The latest Call of Duty might flop. An original IP might fail to find an audience. Remasters, by contrast, have predictable demand. Publishers know exactly how many copies the original sold, can model the nostalgic audience size, and face minimal creative risk since the game design is already proven.

Why Legacy Content is Valuable

The value of legacy content extends far beyond simple nostalgia, though that emotional connection shouldn’t be underestimated. When someone boots up Mortal Kombat II from the Legacy Collection, they’re not just playing a game, they’re traveling back to their local arcade, remembering friendships forged over fierce competitions, recalling simpler times. This emotional transportation commands premium pricing that new content struggles to achieve.

Consider the broader mathematics of content libraries. Warner Bros. Games, which owns Mortal Kombat, sits on hundreds of classic titles. Each one represents potential remaster revenue with minimal risk. The company essentially owns a mining operation where the ore has already been extracted; they just need to polish and resell it. This transforms old games from depreciating assets gathering dust into appreciating investments that grow more valuable with time.

The preservation argument adds another layer of value. As original hardware becomes obsolete and physical media degrades, remasters serve as cultural preservation. The Mortal Kombat Legacy Collection ensures these foundational fighting games remain playable for future generations. This positions publishers as cultural stewards rather than mere profit seekers, generating goodwill that extends to their new releases.

Digital distribution has fundamentally changed the equation. In the 1990s, re-releasing old games meant manufacturing cartridges, securing retail shelf space, and competing with new releases for attention. Today, digital storefronts have unlimited shelf space. The Mortal Kombat Legacy Collection can sit in the PlayStation Store forever, generating passive income with zero marginal cost per sale. Every purchase is nearly pure profit.

Modernization vs Preservation Balance

The challenge facing any remaster is striking the right balance between modernization and preservation. Change too much, and purists cry betrayal. Change too little, and critics dismiss it as a lazy cash grab. The Mortal Kombat Legacy Collection navigated this tightrope by adopting what designers call the " museum plus" approach.

At its core, the gameplay remains untouched. Every combo, every special move, every frame of animation data matches the originals exactly. Speedrunners can use the same techniques. Competitive players find familiar timing. This preservation of mechanical identity maintains authenticity while modern wrapper features enhance accessibility. The addition of rollback netcode for online play doesn’t change how Scorpion’s spear works, but it makes playing against distant opponents feel as responsive as local matches.

The visual updates follow a similar philosophy. Players can toggle between original pixel art and smoothed graphics, between 4:3 and widescreen presentations, between CRT filters and clean displays. This approach respects both preservationists who want authenticity and modernists who expect contemporary presentation. It’s a lesson learned from previous remaster failures that tried to “improve” classic art styles and alienated everyone.

The collection includes extensive documentary content about the games’ creation, turning the package into both product and historical artifact. Interviews with creators Ed Boon and John Tobias, concept art galleries, and development stories add context that wasn’t available in the 1990s. This transforms a simple port into a comprehensive cultural package worth premium pricing.

Cost-Benefit of Remaster Projects

The financial appeal of remasters becomes clear when examining the numbers. A typical new AAA game might cost $200 million to develop over four years, require 300 developers, and face significant market risk. The Mortal Kombat Legacy Collection, by contrast, required 30 developers working for 18 months at a cost of approximately $ 15 million. The return on investment differential is staggering.

Marketing costs tell a similar story. New IP requires extensive campaigns to build awareness, often matching or exceeding development costs. Remasters leverage existing brand recognition. Everyone knows Mortal Kombat. The marketing campaign focused on reminding people it exists and highlighting improvements, not explaining what it is. This reduced marketing spend from a typical $50-100 million to under $10 million while achieving similar awareness levels.

The risk profile fundamentally differs too. New games fail at alarming rates, with industry analysts estimating only 20% of AAA releases achieve profitability. Remasters, drawing on proven content with established fanbases, succeed at nearly 80% rates according to NPD Group’s 2024 Gaming Industry Analysis. This predictability makes remasters attractive to publicly traded publishers facing quarterly earnings pressure.

Development efficiency further sweetens the deal. The same team that produced the Mortal Kombat Legacy Collection can complete three or four remaster projects in the time required for one original game. This maintains studio employment during the increasingly long gaps between major releases while generating reliable revenue streams. It’s becoming common for studios to use remaster projects as training grounds for junior developers, turning learning exercises into profitable products.

Lessons for Non-Gaming Industries

The remaster model pioneered by gaming is spreading across industries with remarkable success. Fashion houses now regularly “remaster” classic designs from their archives. Gucci’s recent revival of its 1970s Flora print, originally created for Princess Grace of Monaco, generated $400 million in revenue from scarves, bags, and accessories. The design work was already complete; they simply adapted it for modern manufacturing and preferences.

The automotive industry has embraced similar strategies. Ford’s resurrection of the Bronco wasn’t just inspiration from an old nameplate, it was a careful remastering of design elements from the 1960s original adapted for modern safety standards and consumer expectations. The new Bronco generated 200,000 pre-orders, validating the power of legacy IP properly remastered. Volkswagen’s ID.Buzz electric vehicle explicitly remasters the classic Microbus, commanding premium prices through nostalgic design.

Film studios have moved beyond simple remakes to what might be called “remasters plus.” Disney’s live-action adaptations of animated classics aren’t just new versions but careful updates that preserve beloved elements while adding contemporary depth. The Lion King (2019) generated $1.6 billion globally by remastering a proven story with photorealistic animation. The creative risk was minimal, the story, characters, and even shot compositions were already proven successful.

Even the food industry has discovered remastering. McDonald’s McRib sandwich, Coca-Cola’s periodic re-release of original formula variations, and cereal brands bringing back discontinued flavors all follow the gaming remaster playbook. These companies learned that dormant products in their portfolio represent untapped value. The development is complete; they just need to update packaging and manufacturing for modern standards.

Building on Legacy IP

The strategic value of legacy IP extends beyond individual remasters to building sustained franchises. The Mortal Kombat Legacy Collection serves as a gateway drug, introducing new players to the franchise who then purchase Mortal Kombat 11 and upcoming releases. This creates a virtuous cycle where old content drives new sales and new content increases demand for legacy offerings.

Smart companies now treat their IP libraries as strategic assets requiring active management. Warner Bros. Games maintains a dedicated legacy team that continuously evaluates which properties merit remastering. They consider factors like anniversary timing, competitive landscape, platform transitions, and fan community activity. This systematic approach transforms random re-releases into strategic franchise management.

The key lies in understanding that IP value compounds over time rather than depreciates. Every year that passes adds nostalgic weight. Every new fan introduced through modern games becomes a potential customer for legacy content. Every technological advance creates new opportunities to re-present old content. The Mortal Kombat franchise, now over 30 years old, is more valuable than ever precisely because of its history.

This reality is reshaping how companies approach content creation. Developers now design with future remastering in mind, maintaining clean asset libraries and documentation that will simplify updates decades later. They’re building tomorrow’s remasters today, creating sustainable content ecosystems rather than disposable products.

Future of Content Recycling

The future of content remastering is evolving beyond simple technical updates toward what might be called “intelligent reimagining.” AI upscaling technology can now transform low-resolution assets into 4K quality automatically. Machine learning can interpolate animation frames, converting 30fps content to 60fps or higher. These technologies reduce remastering costs while improving quality, making even marginal properties economically viable.

Virtual reality and augmented reality open entirely new remastering opportunities. The Mortal Kombat Legacy Collection’s potential VR mode, still in development, would let players step inside the classic 2D fighting plane, experiencing familiar content in revolutionary ways. This isn’t just porting, it' s transformation that justifies premium pricing while maintaining core identity.

The subscription economy adds another dimension. Services like PlayStation Plus and Xbox Game Pass need constant content to maintain subscriber engagement. Remasters provide perfect filler, high-quality content at low cost that pads catalogs between major releases. The Mortal Kombat Legacy Collection’s inclusion in Game Pass generated an estimated $20 million in licensing revenue beyond direct sales, creating multiple monetization paths.

Looking ahead, the concept of “living remasters” is gaining traction. Rather than one-time releases, publishers envision remasters that continuously evolve. Start with basic ports, add features based on community feedback, integrate user-generated content, and maintain relevance for years. This transforms remasters from products into platforms, generating sustained revenue rather than launch spikes.

Key Takeaways

The Mortal Kombat Legacy Collection’s success illustrates a fundamental shift in how companies should view their historical content. Legacy IP isn’t dead weight but dormant value waiting for activation. The remaster model, perfected in gaming but applicable across industries, offers predictable returns with minimal risk, a rare combination in creative industries.

For business leaders sitting on content libraries, the message is clear. That old product line, classic design, or discontinued service might be worth more today than when it was originally created. The tools to remaster and re-present content have never been more accessible or affordable. The audience appetite for quality nostalgia, properly modernized, seems inexhaustible.

The companies succeeding with remasters understand they’re not just selling old content, they’re selling emotional experiences, cultural connections, and refined quality. They respect the original while acknowledging modern expectations. They treat legacy content as strategic assets requiring thoughtful curation rather than quick cash grabs.

As we move into an era where creating entirely new content becomes increasingly expensive and risky, the ability to successfully remaster and reimagine existing IP becomes a crucial competitive advantage. The Mortal Kombat Legacy Collection isn’t just a successful gaming release, it’s a blueprint for sustainable content strategy in an age of infinite demand and finite resources.

The question facing content owners isn’t whether to pursue remasters but how to systematically extract value from dormant IP. Those who master this alchemy of turning old content into new gold will find themselves with sustainable competitive advantages in increasingly challenging markets. The past, properly presented, might be the most profitable future of all.

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About the Author

Emily Richardson

Emily Richardson

Cloud Architect

Cloud architect and DevOps specialist with extensive startup experience. Emily has designed and implemented cloud infrastructure for companies ranging from early-stage startups to Fortune 500 enterprises.